The ways how to make your game harder was expanded as well, with possibilities from making every monster drop two swarmlings to raise their total number to speed up the monster ways, in exchange for higher HP. The monsters from previous games return, and new ones, such as Wraiths, introduce themselves here as well. It also introduces new Skills (notably removing Orblets from Traits and moving them to Skill), buildings such as Pylons and Lanterns, and objects such as Wizard Stashes containing various items, possibly even skill tomes, waiting to be collected. Increases damage taken by the affected monsters from any source for some time.
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